Our design team has been shortlisted for the Game Designer of the Year Award in the Party Game category
We’ve been working hard over the past 18 months to create something different. At the turn of 2020, we were chugging along, designing novelty gifts and small-scale, quick-play games in response to pop culture trends. Truth be told, we didn’t spare much thought to unique mechanics and long-lasting design. But lockdown changed all that.
It gave us time to reflect and realise what we love most about card and board games: strategy, replayability and coming together for a fun experience. This changed the way we thought about our own products.
In short, 2020 represented a revolutionary shift in the games we want to create.
So we decided to do something.
We decided to create a game that would focus on our community - that’s incredibly fun for gamers and non-gamers, bringing them together through experience.
We decided to design something that would stand the test of time, rather than relying on one-dimensional mechanics and time-specific pop culture trends for context. That way it wouldn’t be played once and never again, and end up in a landfill.
And we decided to build a game with a unique mechanic, that’s different every time it’s played. So people would want to play it again and again.
So, after a deep dive into the board gaming world, and hours upon hours of fun… er, research and development online and at games cafes, we came up with Plant Based Riot.
It features elements of set collection, deduction, light strategy and card matching - all taking place in a riotous atmosphere of theft and foul play.
We consider it the lovechild of some of our favourite lockdown games, including Monopoly Deal. The theme also incorporates elements of our favourite things from pop culture, like the 1979 cult classic movie The Warriors.
We’re planning on launching Plant Based Riot via Kickstarter next month. But, for a preview of what it’s going to look like, which includes a How to Play video, head over to the website.
Since we put a fair amount of blood, sweat and tears into this game, we’re absolutely chuffed to bits to see those efforts recognised by the fantastic guys over at Mojo Nation. They’ve shortlisted the Plant Based Riot design team of Roberto, Courtney and Matt for the final of the Game Designer of the Year Award in the Party Game category.
We’re honoured to be shortlisted next to such fantastic names as Hasbro, Big Potato, TOMY, Professor Puzzle, Big G Creative, Under Where Games and Ginger Fox. And we’re over the moon to see our first effort at a tabletop game that features a unique mechanic receive such promising initial responses.
Why we’re using Kickstarter
Many people think that Kickstarter is all about the money. After all, it’s called crowdFUNDING. However, Kickstarter is more about the crowd than the funding.
We’re not simply looking for investment to help cover the costs of producing and shipping a game. We’re looking to engage with our crowd more than ever before, so that we can produce the best possible version of Plant Based Riot.
The game is about 90% complete. But there’s some key decisions around design, text, mechanics and more that are yet to be made. And throughout our campaign we’ll be engaging with our backers and potential backers to get their opinions and input. This game will be a truly collaborative effort.
We’re looking at the Kickstarter campaign as a chance to grow our team of 3 rookie creators into an entire gang of gaming geniuses.
If you’d like to be part of that journey, sign up to our newsletter at the bottom of this page and you’ll be notified when Plant Based Riot goes live on Kickstarter.
Until then though, you can stay tuned via our socials, where we'll be posting regular updates regarding the progress of this savage food fighting card game.
We’re hopeful this campaign is successful. And we’re incredibly grateful to the guys at Mojo Nation for including us in this illustrious list of games creators. It’s something that, at the beginning of 2020, we never could have dreamed of.